Amusity

NEWS: Amusity was accepted to the SIDers 2010 – Student Interaction Design and Research Conference in Sweden – and presented there by Dana. The following paper is part of the conference proceedings: Amusity_sider2010_proceedings.pdf

Digital technology has caused music collections to move from the shared and physical space of shelves and cabinets to the privacy of screens, thus depriving us of the experience of “coming over to play some records”. Amusity is a living room coffee table that returns music back to the center of attention in the home.

Amusity makes music a shared experience in the house, providing guests with display and access to the host’s music collection through a playful, tangible, visually pleasing interaction. Amusity is simple and intuitive to use, while addressing new aspects of the digital music experience such as video clips, additional track information and playlists.

amusity interaction lab hit

amusity interaction lab hit